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STUDIES & RESEACH
Enhancing Accessibility in Multi-Learner VR platform
This study aims to investigate and propose guidelines to enhance the accessibility of virtual reality for all users within professional learning environments, based on a redesign of a multi-user learning platform. It includes closed captioning, text size, audio notification, and single hand mode options and designs.
This study examines the role of dark design patterns in 2D screen-based experiences in contributing to procrastination, and uses Nudge Theory to develop a smartphone simulation that contrasts manipulative UX with mindful engagement strategies.
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